libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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BlobFactory.h
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1#pragma once
2
5
6namespace Ship {
13 public:
20 std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file,
21 std::shared_ptr<Ship::ResourceInitData> initData) override;
22};
23}; // namespace Ship
Binary factory for Blob resources (version 0).
Definition BlobFactory.h:12
std::shared_ptr< Ship::IResource > ReadResource(std::shared_ptr< Ship::File > file, std::shared_ptr< Ship::ResourceInitData > initData) override
Deserializes a binary file into a Blob resource.
ResourceFactory specialization for binary-format resource files.
Definition ResourceFactoryBinary.h:13
Core namespace for the libultraship engine framework.
Definition gfx_direct3d_common.h:14