libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
Loading...
Searching...
No Matches
PhysicalDeviceType.h
Go to the documentation of this file.
1#pragma once
2
3namespace Ship {
4
17
18} // namespace Ship
Core namespace for the libultraship engine framework.
Definition gfx_direct3d_common.h:14
PhysicalDeviceType
Identifies the category of a physical input device.
Definition PhysicalDeviceType.h:11
@ Mouse
Mouse (buttons and motion).
Definition PhysicalDeviceType.h:13
@ SDLGamepad
SDL-managed game controller.
Definition PhysicalDeviceType.h:14
@ Max
Sentinel / count of device types.
Definition PhysicalDeviceType.h:15
@ Keyboard
Standard keyboard.
Definition PhysicalDeviceType.h:12