43 static std::shared_ptr<ControllerRumbleMapping>
45 std::shared_ptr<ControlDeck> controlDeck);
55 static std::vector<std::shared_ptr<ControllerRumbleMapping>>
57 std::shared_ptr<ConsoleVariable> consoleVariable,
58 std::shared_ptr<ControlDeck> controlDeck);
67 static std::shared_ptr<ControllerRumbleMapping>
69 std::shared_ptr<ControlDeck> controlDeck);
Factory for creating ControllerRumbleMapping instances.
Definition RumbleMappingFactory.h:33
static std::shared_ptr< ControllerRumbleMapping > CreateRumbleMappingFromSDLInput(uint8_t portIndex, std::shared_ptr< ConsoleVariable > consoleVariable, std::shared_ptr< ControlDeck > controlDeck)
Creates a rumble mapping from live SDL input for interactive binding.
static std::shared_ptr< ControllerRumbleMapping > CreateRumbleMappingFromConfig(uint8_t portIndex, std::string id, std::shared_ptr< ConsoleVariable > consoleVariable, std::shared_ptr< ControlDeck > controlDeck)
Deserializes a rumble mapping from the configuration string.
static std::vector< std::shared_ptr< ControllerRumbleMapping > > CreateDefaultSDLRumbleMappings(PhysicalDeviceType physicalDeviceType, uint8_t portIndex, std::shared_ptr< ConsoleVariable > consoleVariable, std::shared_ptr< ControlDeck > controlDeck)
Creates default SDL rumble mappings for a specific physical device type.
Core namespace for the libultraship engine framework.
Definition gfx_direct3d_common.h:14
PhysicalDeviceType
Identifies the category of a physical input device.
Definition PhysicalDeviceType.h:11