25 int32_t axisDirection, std::shared_ptr<ControlDeck> controlDeck =
nullptr,
26 std::shared_ptr<ConsoleVariable> consoleVariable =
nullptr);
Base class for mappings that bind an SDL gamepad axis direction to any controller input.
Definition SDLAxisDirectionToAnyMapping.h:14
Core namespace for the libultraship engine framework.
Definition gfx_direct3d_common.h:14