25 int32_t sdlControllerButton, std::shared_ptr<ControlDeck> controlDeck =
nullptr,
26 std::shared_ptr<ConsoleVariable> consoleVariable =
nullptr);
Maps a physical input to a virtual analog stick direction.
Definition ControllerAxisDirectionMapping.h:27
Core namespace for the libultraship engine framework.
Definition gfx_direct3d_common.h:14
Direction
Identifies the direction component of an axis mapping.
Definition ControllerAxisDirectionMapping.h:18
StickIndex
Identifies which analog stick an axis mapping applies to.
Definition ControllerAxisDirectionMapping.h:15