libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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SDLMapping.h
Go to the documentation of this file.
1#pragma once
2
3#include <SDL2/SDL.h>
4
5namespace Ship {
6
8enum Axis { X = 0, Y = 1 };
9
11enum AxisDirection { NEGATIVE = -1, POSITIVE = 1 };
12
13} // namespace Ship
Core namespace for the libultraship engine framework.
Definition gfx_direct3d_common.h:14
Axis
Identifies a two-dimensional axis component.
Definition SDLMapping.h:8
@ X
Definition SDLMapping.h:8
@ Y
Definition SDLMapping.h:8
AxisDirection
Identifies the sign of an axis value (negative or positive half).
Definition SDLMapping.h:11
@ NEGATIVE
Definition SDLMapping.h:11
@ POSITIVE
Definition SDLMapping.h:11