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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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This is the complete list of members for Ship::ConnectedPhysicalDeviceManager, including all inherited members.
| ConnectedPhysicalDeviceManager() | Ship::ConnectedPhysicalDeviceManager | |
| GetConnectedSDLGamepadNames() | Ship::ConnectedPhysicalDeviceManager | |
| GetConnectedSDLGamepadsForPort(uint8_t portIndex) | Ship::ConnectedPhysicalDeviceManager | |
| GetIgnoredInstanceIdsForPort(uint8_t portIndex) | Ship::ConnectedPhysicalDeviceManager | |
| HandlePhysicalDeviceConnect(int32_t sdlDeviceIndex) | Ship::ConnectedPhysicalDeviceManager | |
| HandlePhysicalDeviceDisconnect(int32_t sdlJoystickInstanceId) | Ship::ConnectedPhysicalDeviceManager | |
| IgnoreInstanceIdForPort(uint8_t portIndex, int32_t instanceId) | Ship::ConnectedPhysicalDeviceManager | |
| PortIsIgnoringInstanceId(uint8_t portIndex, int32_t instanceId) | Ship::ConnectedPhysicalDeviceManager | |
| RefreshConnectedSDLGamepads() | Ship::ConnectedPhysicalDeviceManager | |
| UnignoreInstanceIdForPort(uint8_t portIndex, int32_t instanceId) | Ship::ConnectedPhysicalDeviceManager | |
| ~ConnectedPhysicalDeviceManager() | Ship::ConnectedPhysicalDeviceManager |