libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Ship::FolderArchive Member List

This is the complete list of members for Ship::FolderArchive, including all inherited members.

Archive(const std::string &path, std::shared_ptr< ResourceManager > resourceManager=nullptr, std::shared_ptr< Keystore > keystore=nullptr)Ship::Archive
Close()Ship::FolderArchivevirtual
FolderArchive(const std::string &archivePath, std::shared_ptr< ResourceManager > resourceManager=nullptr, std::shared_ptr< Keystore > keystore=nullptr)Ship::FolderArchive
GetGameVersion()Ship::Archive
GetManifest()Ship::Archive
GetPath()Ship::Archive
HasFile(const std::string &filePath)Ship::Archive
HasFile(uint64_t hash)Ship::Archive
HasGameVersion()Ship::Archive
IndexFile(const std::string &filePath)Ship::Archiveprotected
IsChecksumValid()Ship::Archive
IsInitialized()Ship::Archive
IsSigned()Ship::Archive
ListFiles()Ship::Archive
ListFiles(const std::string &filter)Ship::Archive
Load()Ship::Archive
LoadFile(const std::string &filePath)Ship::FolderArchivevirtual
LoadFile(uint64_t hash)Ship::FolderArchivevirtual
LoadFileRaw(const std::string &filePath)Ship::FolderArchiveprotected
LoadFileRaw(uint64_t hash)Ship::FolderArchiveprotected
mKeystoreShip::Archiveprotected
mResourceManagerShip::Archiveprotected
Open()Ship::FolderArchivevirtual
operator==(const Archive &rhs) constShip::Archive
SetGameVersion(uint32_t gameVersion)Ship::Archiveprotected
SetInitialized(bool isInitialized)Ship::Archiveprotected
Unload()Ship::Archive
Validate()Ship::Archiveprotected
WriteFile(const std::string &filename, const std::vector< uint8_t > &data)Ship::FolderArchivevirtual
~Archive()Ship::Archive
~FolderArchive()Ship::FolderArchive