libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Ship::GameOverlay Member List

This is the complete list of members for Ship::GameOverlay, including all inherited members.

CalculateTextSize(const char *text, const char *textEnd=NULL, bool shortenText=false, float wrapWidth=-1.0f)Ship::GameOverlay
ClearNotifications()Ship::GameOverlay
Component(const std::string &name, std::shared_ptr< Context > context=nullptr)Ship::Componentexplicit
Draw()Ship::GameOverlay
DrawSettings()Ship::GameOverlay
GameOverlay(std::shared_ptr< Context > context=nullptr, std::shared_ptr< ResourceManager > resourceManager=nullptr, std::shared_ptr< ConsoleVariable > consoleVariables=nullptr, std::shared_ptr< Window > window=nullptr)Ship::GameOverlay
GetChildren()Ship::Component
GetChildren() constShip::Component
GetContext() constShip::Part
GetFirstInChildren() constShip::Component
GetFirstInParents() constShip::Component
GetId() constShip::Part
GetID()Ship::GameOverlay
GetInChildren() constShip::Component
GetInParents() constShip::Component
GetName() constShip::Component
GetParents()Ship::Component
GetParents() constShip::Component
GetScreenHeight()Ship::GameOverlayprotected
GetScreenWidth()Ship::GameOverlayprotected
GetSharedComponent()Ship::Componentvirtual
GetStringWidth(const char *text)Ship::GameOverlay
HasInChildren() constShip::Component
HasInParents() constShip::Component
Init(const nlohmann::json &initArgs=nlohmann::json::object())Ship::Component
IsInitialized() constShip::Component
LoadFont(const std::string &name, float fontSize, const ResourceIdentifier &identifier)Ship::GameOverlay
LoadFont(const std::string &name, float fontSize, const std::string &path)Ship::GameOverlay
MarkInitialized()Ship::Componentprotected
OnAdded(bool forced)Ship::Partprotectedvirtual
OnInit(const nlohmann::json &initArgs={}) overrideShip::GameOverlayvirtual
OnRemoved(bool forced)Ship::Partprotectedvirtual
operator std::string() constShip::Componentexplicit
operator==(const Part &other) constShip::Part
Part()Ship::Part
Part(std::shared_ptr< Context > context)Ship::Partexplicit
RequireDependency(const std::shared_ptr< T > &dependency, const std::string &dependencyName) constShip::Componentprotected
SetContext(std::shared_ptr< Context > ctx)Ship::Part
SetCurrentFont(const std::string &name)Ship::GameOverlay
TextDraw(float x, float y, bool shadow, ImVec4 color, const char *text,...)Ship::GameOverlay
TextDrawNotification(float duration, bool shadow, const char *fmt,...)Ship::GameOverlay
ToString() constShip::Component
ToTreeString(int depth=0) constShip::Component
TryGetSharedComponent() noexceptShip::Componentvirtual
~Component()Ship::Componentvirtual
~GameOverlay()Ship::GameOverlayvirtual
~Part()=defaultShip::Partvirtual