API export/import macros for cross-platform shared library symbol visibility.
#define API_EXPORT
Marks a symbol for export from (or import into) a shared library.
Definition Api.h:32
API_EXPORT void ControllerBlockGameInput(uint16_t inputBlockId)
Prevents controller gamepad input from being processed by the game.
std::shared_ptr< Ship::ControlDeck > ControllerGetControlDeck()
void ControllerSetControlDeck(std::shared_ptr< Ship::ControlDeck > controlDeck)
API_EXPORT void ControllerUnblockGameInput(uint16_t inputBlockId)
Releases a previously established game input block.
Core namespace for the libultraship engine framework.
Definition gfx_direct3d_common.h:14