libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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ControllerLEDMapping.h File Reference
#include <cstdint>
#include <string>
#include "ControllerMapping.h"
#include "ship/utils/color.h"
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Classes

class  Ship::ControllerLEDMapping
 Maps LED colour output to a physical controller. More...
 

Namespaces

namespace  Ship
 Core namespace for the libultraship engine framework.
 

Macros

#define LED_COLOR_SOURCE_OFF   0
 
#define LED_COLOR_SOURCE_SET   1
 
#define LED_COLOR_SOURCE_GAME   2
 

Macro Definition Documentation

◆ LED_COLOR_SOURCE_GAME

#define LED_COLOR_SOURCE_GAME   2

◆ LED_COLOR_SOURCE_OFF

#define LED_COLOR_SOURCE_OFF   0

◆ LED_COLOR_SOURCE_SET

#define LED_COLOR_SOURCE_SET   1