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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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#include "ship/core/Component.h"#include <imgui.h>#include <imgui_internal.h>#include <memory>#include <string>#include <map>#include <unordered_map>#include <vector>#include "ship/window/gui/ConsoleWindow.h"#include "ship/controller/physicaldevice/SDLAddRemoveDeviceEventHandler.h"#include "ship/window/gui/IconsFontAwesome4.h"#include "ship/window/gui/GameOverlay.h"#include "ship/window/gui/StatsWindow.h"#include "ship/window/gui/GuiWindow.h"#include "ship/window/gui/GuiMenuBar.h"Go to the source code of this file.
Classes | |
| class | Ship::Gui |
| Owns and drives the ImGui context, all registered GuiWindows, and texture management. More... | |
Namespaces | |
| namespace | Ship |
| Core namespace for the libultraship engine framework. | |