libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Gui.h File Reference
#include "ship/core/Component.h"
#include <imgui.h>
#include <imgui_internal.h>
#include <memory>
#include <string>
#include <map>
#include <unordered_map>
#include <vector>
#include "ship/window/gui/ConsoleWindow.h"
#include "ship/controller/physicaldevice/SDLAddRemoveDeviceEventHandler.h"
#include "ship/window/gui/IconsFontAwesome4.h"
#include "ship/window/gui/GameOverlay.h"
#include "ship/window/gui/StatsWindow.h"
#include "ship/window/gui/GuiWindow.h"
#include "ship/window/gui/GuiMenuBar.h"
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Classes

class  Ship::Gui
 Owns and drives the ImGui context, all registered GuiWindows, and texture management. More...
 

Namespaces

namespace  Ship
 Core namespace for the libultraship engine framework.