libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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InputEditorWindow.h File Reference
#include "stdint.h"
#include "ship/window/gui/GuiWindow.h"
#include <imgui.h>
#include <unordered_map>
#include <string>
#include <vector>
#include <set>
#include "ship/controller/controldevice/controller/Controller.h"
Include dependency graph for InputEditorWindow.h:

Go to the source code of this file.

Classes

class  LUS::InputEditorWindow
 An ImGui window for editing, binding, and testing controller mappings. More...
 

Namespaces

namespace  Ship
 Core namespace for the libultraship engine framework.
 
namespace  LUS