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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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#include <map>#include <memory>#include <string>#include <cstdint>#include <queue>#include <vector>#include <unordered_map>#include "ControllerButton.h"#include "ControllerStick.h"#include "ControllerGyro.h"#include "ControllerRumble.h"#include "ControllerLED.h"#include "ship/controller/controldevice/ControlDevice.h"#include "ship/controller/controldevice/controller/mapping/keyboard/KeyboardScancodes.h"Go to the source code of this file.
Classes | |
| class | Ship::Controller |
| Represents a single logical controller connected to a ControlPort. More... | |
Namespaces | |
| namespace | Ship |
| Core namespace for the libultraship engine framework. | |