libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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ResourceType.h
Go to the documentation of this file.
1#pragma once
2
3namespace Ship {
4
15enum class ResourceType {
16 None = 0x00000000,
17
18 Blob = 0x4F424C42,
19 Json = 0x4A534F4E,
20 Shader = 0x53484144,
21};
22} // namespace Ship
Resource type representing a generic binary blob.
Definition Blob.h:13
Resource type representing a parsed JSON document.
Definition Json.h:15
Resource type representing a shader program source.
Definition Shader.h:13
Core namespace for the libultraship engine framework.
Definition gfx_direct3d_common.h:14
@ None
No automatic relationship management.
ResourceType
Numeric type identifiers for built-in resource types.
Definition ResourceType.h:15