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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Metadata describing a GUI texture after it has been uploaded to the renderer. More...
#include <GuiTexture.h>
Public Attributes | |
| uint32_t | RendererTextureId |
| Renderer-assigned texture identifier (e.g. OpenGL texture name). | |
| int32_t | Width |
| Width of the texture in pixels. | |
| int32_t | Height |
| Height of the texture in pixels. | |
Metadata describing a GUI texture after it has been uploaded to the renderer.
| int32_t Ship::GuiTextureMetadata::Height |
Height of the texture in pixels.
| uint32_t Ship::GuiTextureMetadata::RendererTextureId |
Renderer-assigned texture identifier (e.g. OpenGL texture name).
| int32_t Ship::GuiTextureMetadata::Width |
Width of the texture in pixels.