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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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An active overlay item managed by GameOverlay. More...
#include <GameOverlay.h>
Public Attributes | |
| OverlayType | Type |
| Discriminator for the overlay kind. | |
| std::string | Value |
| Text content or resource path, depending on Type. | |
| float | fadeTime |
| Remaining fade-out time in seconds (notifications only). | |
| float | duration |
| Total display duration in seconds (notifications only). | |
An active overlay item managed by GameOverlay.
| float Ship::Overlay::duration |
Total display duration in seconds (notifications only).
| float Ship::Overlay::fadeTime |
Remaining fade-out time in seconds (notifications only).
| OverlayType Ship::Overlay::Type |
Discriminator for the overlay kind.
| std::string Ship::Overlay::Value |
Text content or resource path, depending on Type.