libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Ship::Overlay Struct Reference

An active overlay item managed by GameOverlay. More...

#include <GameOverlay.h>

Public Attributes

OverlayType Type
 Discriminator for the overlay kind.
 
std::string Value
 Text content or resource path, depending on Type.
 
float fadeTime
 Remaining fade-out time in seconds (notifications only).
 
float duration
 Total display duration in seconds (notifications only).
 

Detailed Description

An active overlay item managed by GameOverlay.

Member Data Documentation

◆ duration

float Ship::Overlay::duration

Total display duration in seconds (notifications only).

◆ fadeTime

float Ship::Overlay::fadeTime

Remaining fade-out time in seconds (notifications only).

◆ Type

OverlayType Ship::Overlay::Type

Discriminator for the overlay kind.

◆ Value

std::string Ship::Overlay::Value

Text content or resource path, depending on Type.


The documentation for this struct was generated from the following file: