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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Go to the source code of this file.
Namespaces | |
| namespace | Ship |
| Core namespace for the libultraship engine framework. | |
Functions | |
| void | WindowSetWindowComponent (std::shared_ptr< Ship::Window > window) |
| std::shared_ptr< Ship::Window > | WindowGetWindowComponent () |
| API_EXPORT bool | WindowIsRunning () |
| Returns true if the application window is running (has not been closed). | |
| API_EXPORT uint32_t | WindowGetWidth () |
| Returns the current width of the game window in pixels. | |
| API_EXPORT uint32_t | WindowGetHeight () |
| Returns the current height of the game window in pixels. | |
| API_EXPORT float | WindowGetAspectRatio () |
| Returns the current aspect ratio of the game window (width / height). | |
| API_EXPORT int32_t | WindowGetPosX () |
| Returns the X position of the game window's top-left corner in screen coordinates. | |
| API_EXPORT int32_t | WindowGetPosY () |
| Returns the Y position of the game window's top-left corner in screen coordinates. | |
| API_EXPORT bool | WindowIsFullscreen () |
| Returns true if the game window is currently in fullscreen mode. | |
| API_EXPORT float WindowGetAspectRatio | ( | ) |
Returns the current aspect ratio of the game window (width / height).
| API_EXPORT uint32_t WindowGetHeight | ( | ) |
Returns the current height of the game window in pixels.
| API_EXPORT int32_t WindowGetPosX | ( | ) |
Returns the X position of the game window's top-left corner in screen coordinates.
| API_EXPORT int32_t WindowGetPosY | ( | ) |
Returns the Y position of the game window's top-left corner in screen coordinates.
| API_EXPORT uint32_t WindowGetWidth | ( | ) |
Returns the current width of the game window in pixels.
| std::shared_ptr< Ship::Window > WindowGetWindowComponent | ( | ) |
| API_EXPORT bool WindowIsFullscreen | ( | ) |
Returns true if the game window is currently in fullscreen mode.
| API_EXPORT bool WindowIsRunning | ( | ) |
Returns true if the application window is running (has not been closed).
| void WindowSetWindowComponent | ( | std::shared_ptr< Ship::Window > | window | ) |