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◆ AudioChannelsSetting
Selects the number and arrangement of output audio channels.
This enum controls both how the audio player configures the hardware device and whether the SoundMatrixDecoder is engaged to downmix or upmix the game's signal.
◆ AudioChannelsSetting
Selects the number and arrangement of output audio channels.
This enum controls both how the audio player configures the hardware device and whether the SoundMatrixDecoder is engaged to downmix or upmix the game's signal.
| Enumerator |
|---|
| audioStereo | Standard 2-channel stereo output (L, R).
|
| audioMatrix51 | 5.1 surround produced by decoding a stereo signal through a sound matrix.
|
| audioRaw51 | 5.1 surround using raw 6-channel game output without matrix decoding.
|
| audioMax | Sentinel value; do not use as an audio mode.
|
◆ AudioChannelsSettingName()
Returns a human-readable name for the given AudioChannelsSetting.
- Parameters
-
| setting | The channel mode to describe. |
- Returns
- A null-terminated string such as "Stereo" or "5.1 Matrix".