libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Fast3dGui.h File Reference
#include <SDL2/SDL.h>
#include "ship/window/gui/Gui.h"
#include "fast/WindowEvent.h"
#include "fast/resource/type/Texture.h"
#include "ship/window/gui/resource/GuiTexture.h"
Include dependency graph for Fast3dGui.h:

Go to the source code of this file.

Classes

struct  Fast::GuiWindowInitData
 Backend-specific data required to initialise the ImGui rendering context. More...
 
class  Fast::Fast3dGui
 Concrete Gui subclass for the Fast3D rendering backend. More...
 

Namespaces

namespace  Ship
 Core namespace for the libultraship engine framework.
 
namespace  Fast