libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Fast Namespace Reference

Classes

union  AmbientData
 
struct  ColorCombiner
 
struct  Coord
 Integer 2D coordinate used for depth sampling requests. More...
 
struct  CoordUniforms
 Buffer payload used for batched pixel-depth coordinate queries. More...
 
class  DisplayList
 
struct  DrawUniforms
 Per-draw uniforms consumed by Metal shader programs. More...
 
union  F3DAmbient
 
struct  F3DAmbient_t
 
union  F3DGfx
 
struct  F3DGwords
 
union  F3DHilite
 
struct  F3DHilite_t
 
union  F3DLight
 
struct  F3DLight_t
 
struct  F3DLights0
 
struct  F3DLights1
 
struct  F3DLights2
 
struct  F3DLights3
 
struct  F3DLights4
 
struct  F3DLights5
 
struct  F3DLights6
 
struct  F3DLights7
 
struct  F3DLightsn
 
struct  F3DLookAt
 
struct  F3DPointLight_t
 
struct  F3DTrace
 
struct  F3DTri
 
union  F3DuObjBg
 
struct  F3DuObjBg_t
 
union  F3DuObjMtx
 
struct  F3DuObjMtx_t
 
struct  F3DuObjScaleBg_t
 
union  F3DuObjSprite
 
struct  F3DuObjSprite_t
 
union  F3DuObjSubMtx
 
struct  F3DuObjSubMtx_t
 
struct  F3DuObjTxSprite
 
union  F3DuObjTxtr
 
struct  F3DuObjTxtrBlock_t
 
struct  F3DuObjTxtrTile_t
 
struct  F3DuObjTxtrTLUT_t
 
union  F3DuSprite
 
struct  F3DuSprite_t
 
union  F3DVp
 
struct  F3DVp_t
 
union  F3DVtx
 
struct  F3DVtx_t
 
struct  F3DVtx_tn
 
class  Fast3dGui
 Concrete Gui subclass for the Fast3D rendering backend. More...
 
class  Fast3dWindow
 Fast3D-based window and rendering context. More...
 
class  FastMouseStateManager
 Fast3D-specific mouse-state manager. More...
 
struct  FBInfo
 
struct  FramebufferDX11
 Direct3D 11 framebuffer attachments and metadata. More...
 
struct  FramebufferMetal
 Framebuffer state for an offscreen or onscreen Metal render target. More...
 
struct  FramebufferOGL
 OpenGL framebuffer object and associated attachments. More...
 
struct  FrameUniforms
 Per-frame uniforms consumed by Metal shader programs. More...
 
struct  GfxClipParameters
 
class  GfxDebugger
 Graphics display-list debugger for the Fast3D renderer. More...
 
struct  GfxDimensions
 
struct  GfxExecStack
 
class  GfxRenderingAPI
 
class  GfxRenderingAPIDX11
 Direct3D 11 implementation of the Fast3D rendering backend. More...
 
class  GfxRenderingAPIMetal
 Metal implementation of the Fast3D rendering API. More...
 
class  GfxRenderingAPIOGL
 OpenGL/OpenGLES implementation of the Fast3D rendering API. More...
 
struct  GfxTextureCache
 
class  GfxWindowBackend
 
class  GfxWindowBackendDXGI
 DXGI/Win32 window backend used by the Fast3D renderer on Windows. More...
 
class  GfxWindowBackendSDL2
 SDL2 implementation of the Fast3D window/input backend. More...
 
struct  GuiWindowInitData
 Backend-specific data required to initialise the ImGui rendering context. More...
 
struct  hash_pair_ff
 
class  Interpreter
 
class  Light
 
union  LightData
 
struct  LightEntry
 
struct  LightN64
 
struct  LoadedVertex
 
struct  MaskedTextureEntry
 
class  Matrix
 
struct  PerDrawCB
 Per-draw shader constants describing bound texture metadata. More...
 
struct  PerFrameCB
 Per-frame shader constants shared across draw calls. More...
 
struct  PerPrimDepthCB
 Per-draw depth constants used by primitive-depth rendering paths. More...
 
struct  PointLightN64
 
struct  RawTexMetadata
 
struct  RDP
 
struct  RenderingState
 
class  ResourceFactoryBinaryDisplayListV0
 
class  ResourceFactoryBinaryLightV0
 
class  ResourceFactoryBinaryMatrixV0
 
class  ResourceFactoryBinaryTextureV0
 
class  ResourceFactoryBinaryTextureV1
 
class  ResourceFactoryBinaryVertexV0
 
class  ResourceFactoryDisplayList
 
class  ResourceFactoryXMLDisplayListV0
 
class  ResourceFactoryXMLVertexV0
 
struct  RGBA
 
struct  RSP
 
struct  ShaderProgram
 OpenGL shader program metadata cached by the Fast3D renderer. More...
 
struct  ShaderProgramD3D11
 Compiled D3D11 shader program and pipeline-state cache entry. More...
 
struct  ShaderProgramMetal
 Cached Metal shader program and pipeline variants for one combiner key. More...
 
class  Texture
 
struct  TextureCacheKey
 
struct  TextureCacheMapIter
 
struct  TextureCacheValue
 
struct  TextureData
 Runtime Direct3D 11 texture state tracked by the renderer. More...
 
struct  TextureDataMetal
 Metal texture object metadata tracked by the renderer cache. More...
 
struct  TextureInfo
 Cached texture metadata tracked per texture id. More...
 
class  Vertex
 
union  WindowEvent
 Platform-agnostic wrapper around a window system event. More...
 
struct  XYWidthHeight
 

Typedefs

typedef std::unordered_map< TextureCacheKey, struct TextureCacheValue, TextureCacheKey::HasherTextureCacheMap
 
typedef std::pair< const TextureCacheKey, struct TextureCacheValueTextureCacheNode
 
typedef enum Fast::Attribute Attribute
 
typedef union Fast::F3DVtx F3DVtx
 
typedef struct Fast::F3DuSprite_t F3DuSprite_t
 
typedef union Fast::F3DGfx F3DGfx
 

Enumerations

enum  FilteringMode { FILTER_THREE_POINT , FILTER_LINEAR , FILTER_NONE }
 
enum  WindowBackend { FAST3D_DXGI_DX11 = 1 , FAST3D_SDL_OPENGL = 2 , FAST3D_SDL_METAL = 3 }
 Identifies the graphics/windowing backend used by Fast3dWindow. More...
 
enum  Attribute {
  MTX_PROJECTION , MTX_LOAD , MTX_PUSH , MTX_NOPUSH ,
  CULL_FRONT , CULL_BACK , CULL_BOTH , MV_VIEWPORT ,
  MV_LIGHT
}
 
enum class  ResourceType {
  None = 0x00000000 , DisplayList = 0x4F444C54 , Light = 0x46669697 , Matrix = 0x4F4D5458 ,
  Texture = 0x4F544558 , Vertex = 0x4F565458
}
 
enum class  TextureType {
  Error = 0 , RGBA32bpp = 1 , RGBA16bpp = 2 , Palette4bpp = 3 ,
  Palette8bpp = 4 , Grayscale4bpp = 5 , Grayscale8bpp = 6 , GrayscaleAlpha4bpp = 7 ,
  GrayscaleAlpha8bpp = 8 , GrayscaleAlpha16bpp = 9
}
 

Functions

std::string gfx_direct3d_common_build_shader (size_t &numFloats, const CCFeatures &cc_features, bool include_root_signature, bool three_point_filtering, bool use_srgb)
 Builds the HLSL shader source for the requested combiner features.
 
constexpr int16_t ShaderIdUnmask (int id)
 
void gfx_set_target_ucode (UcodeHandlers ucode)
 
void gfx_push_current_dir (char *path)
 
int32_t gfx_check_image_signature (const char *imgData)
 
const char * gfx_get_shader (int16_t id)
 
const char * GfxGetOpcodeName (int8_t opcode)
 

Variables

constexpr size_t MAX_SEGMENT_POINTERS = 16
 
constexpr size_t SHADER_ID_SHIFT = 17
 
GfxExecStack g_exec_stack
 
constexpr int8_t RDP_G_SETCIMG = OPCODE(0xff)
 
constexpr int8_t RDP_G_SETZIMG = OPCODE(0xfe)
 
constexpr int8_t RDP_G_SETTIMG = OPCODE(0xfd)
 
constexpr int8_t RDP_G_SETCOMBINE = OPCODE(0xfc)
 
constexpr int8_t RDP_G_SETENVCOLOR = OPCODE(0xfb)
 
constexpr int8_t RDP_G_SETPRIMCOLOR = OPCODE(0xfa)
 
constexpr int8_t RDP_G_SETBLENDCOLOR = OPCODE(0xf9)
 
constexpr int8_t RDP_G_SETFOGCOLOR = OPCODE(0xf8)
 
constexpr int8_t RDP_G_SETFILLCOLOR = OPCODE(0xf7)
 
constexpr int8_t RDP_G_FILLRECT = OPCODE(0xf6)
 
constexpr int8_t RDP_G_SETTILE = OPCODE(0xf5)
 
constexpr int8_t RDP_G_LOADTILE = OPCODE(0xf4)
 
constexpr int8_t RDP_G_LOADBLOCK = OPCODE(0xf3)
 
constexpr int8_t RDP_G_SETTILESIZE = OPCODE(0xf2)
 
constexpr int8_t RDP_G_LOADTLUT = OPCODE(0xf0)
 
constexpr int8_t RDP_G_RDPSETOTHERMODE = OPCODE(0xef)
 
constexpr int8_t RDP_G_SETPRIMDEPTH = OPCODE(0xee)
 
constexpr int8_t RDP_G_SETSCISSOR = OPCODE(0xed)
 
constexpr int8_t RDP_G_SETCONVERT = OPCODE(0xec)
 
constexpr int8_t RDP_G_SETKEYR = OPCODE(0xeb)
 
constexpr int8_t RDP_G_SETKEYGB = OPCODE(0xea)
 
constexpr int8_t RDP_G_RDPFULLSYNC = OPCODE(0xe9)
 
constexpr int8_t RDP_G_RDPTILESYNC = OPCODE(0xe8)
 
constexpr int8_t RDP_G_RDPPIPESYNC = OPCODE(0xe7)
 
constexpr int8_t RDP_G_RDPLOADSYNC = OPCODE(0xe6)
 
constexpr int8_t RDP_G_TEXRECTFLIP = OPCODE(0xe5)
 
constexpr int8_t RDP_G_TEXRECT = OPCODE(0xe4)
 
constexpr int8_t OTR_G_SETTIMG_OTR_HASH = OPCODE(0x20)
 
constexpr int8_t OTR_G_SETFB = OPCODE(0x21)
 
constexpr int8_t OTR_G_RESETFB = OPCODE(0x22)
 
constexpr int8_t OTR_G_SETTIMG_FB = OPCODE(0x23)
 
constexpr int8_t OTR_G_VTX_OTR_FILEPATH = OPCODE(0x24)
 
constexpr int8_t OTR_G_SETTIMG_OTR_FILEPATH = OPCODE(0x25)
 
constexpr int8_t OTR_G_TRI1_OTR = OPCODE(0x26)
 
constexpr int8_t OTR_G_DL_OTR_FILEPATH = OPCODE(0x27)
 
constexpr int8_t OTR_G_PUSHCD = OPCODE(0x28)
 
constexpr int8_t OTR_G_MTX_OTR_FILEPATH = OPCODE(0x29)
 
constexpr int8_t OTR_G_DL_OTR_HASH = OPCODE(0x31)
 
constexpr int8_t OTR_G_VTX_OTR_HASH = OPCODE(0x32)
 
constexpr int8_t OTR_G_MARKER = OPCODE(0x33)
 
constexpr int8_t OTR_G_INVALTEXCACHE = OPCODE(0x34)
 
constexpr int8_t OTR_G_BRANCH_Z_OTR = OPCODE(0x35)
 
constexpr int8_t OTR_G_MTX_OTR = OPCODE(0x36)
 
constexpr int8_t OTR_G_TEXRECT_WIDE = OPCODE(0x37)
 
constexpr int8_t OTR_G_FILLWIDERECT = OPCODE(0x38)
 
constexpr int8_t OTR_G_SETGRAYSCALE = OPCODE(0x39)
 
constexpr int8_t OTR_G_EXTRAGEOMETRYMODE = OPCODE(0x3a)
 
constexpr int8_t OTR_G_COPYFB = OPCODE(0x3b)
 
constexpr int8_t OTR_G_IMAGERECT = OPCODE(0x3c)
 
constexpr int8_t OTR_G_DL_INDEX = OPCODE(0x3d)
 
constexpr int8_t OTR_G_READFB = OPCODE(0x3e)
 
constexpr int8_t OTR_G_REGBLENDEDTEX = OPCODE(0x3f)
 
constexpr int8_t OTR_G_SETINTENSITY = OPCODE(0x40)
 
constexpr int8_t OTR_G_MOVEMEM_HASH = OPCODE(0x42)
 
constexpr int8_t OTR_G_PUSH_SHADER = OPCODE(0x43)
 
constexpr int8_t OTR_G_POP_SHADER = OPCODE(0x44)
 
constexpr int8_t RDP_G_SETTILESIZE_INTERP = OPCODE(0x45)
 
constexpr int8_t RDP_G_SETTARGETINTERPINDEX = OPCODE(0x46)
 
constexpr int8_t RDP_G_LOADBLOCK_WIDE = OPCODE(0x47)
 
constexpr int8_t RDP_G_VTX_WIDE = OPCODE(0x48)
 
constexpr int8_t RDP_G_TRI1_WIDE = OPCODE(0x49)
 

Typedef Documentation

◆ Attribute

◆ F3DGfx

typedef union Fast::F3DGfx Fast::F3DGfx

◆ F3DuSprite_t

◆ F3DVtx

typedef union Fast::F3DVtx Fast::F3DVtx

◆ TextureCacheMap

◆ TextureCacheNode

typedef std::pair<const TextureCacheKey, struct TextureCacheValue> Fast::TextureCacheNode

Enumeration Type Documentation

◆ Attribute

Enumerator
MTX_PROJECTION 
MTX_LOAD 
MTX_PUSH 
MTX_NOPUSH 
CULL_FRONT 
CULL_BACK 
CULL_BOTH 
MV_VIEWPORT 
MV_LIGHT 

◆ FilteringMode

Enumerator
FILTER_THREE_POINT 
FILTER_LINEAR 
FILTER_NONE 

◆ ResourceType

enum class Fast::ResourceType
strong
Enumerator
None 
DisplayList 
Light 
Matrix 
Texture 
Vertex 

◆ TextureType

enum class Fast::TextureType
strong
Enumerator
Error 
RGBA32bpp 
RGBA16bpp 
Palette4bpp 
Palette8bpp 
Grayscale4bpp 
Grayscale8bpp 
GrayscaleAlpha4bpp 
GrayscaleAlpha8bpp 
GrayscaleAlpha16bpp 

◆ WindowBackend

Identifies the graphics/windowing backend used by Fast3dWindow.

These are the positive backend IDs registered by Fast3dWindow. The general convention for window backend IDs (int32_t) is: negative — no Window backend available (e.g. Window is not initialized) zero — no Window backend in use positive — backend defined by the Window subclass

Enumerator
FAST3D_DXGI_DX11 
FAST3D_SDL_OPENGL 
FAST3D_SDL_METAL 

Function Documentation

◆ gfx_check_image_signature()

int32_t Fast::gfx_check_image_signature ( const char *  imgData)

◆ gfx_direct3d_common_build_shader()

std::string Fast::gfx_direct3d_common_build_shader ( size_t &  numFloats,
const CCFeatures &  cc_features,
bool  include_root_signature,
bool  three_point_filtering,
bool  use_srgb 
)

Builds the HLSL shader source for the requested combiner features.

◆ gfx_get_shader()

const char * Fast::gfx_get_shader ( int16_t  id)

◆ gfx_push_current_dir()

void Fast::gfx_push_current_dir ( char *  path)

◆ gfx_set_target_ucode()

void Fast::gfx_set_target_ucode ( UcodeHandlers  ucode)

◆ GfxGetOpcodeName()

const char * Fast::GfxGetOpcodeName ( int8_t  opcode)

◆ ShaderIdUnmask()

constexpr int16_t Fast::ShaderIdUnmask ( int  id)
constexpr

Variable Documentation

◆ g_exec_stack

GfxExecStack Fast::g_exec_stack
extern

◆ MAX_SEGMENT_POINTERS

constexpr size_t Fast::MAX_SEGMENT_POINTERS = 16
constexpr

◆ OTR_G_BRANCH_Z_OTR

constexpr int8_t Fast::OTR_G_BRANCH_Z_OTR = OPCODE(0x35)
constexpr

◆ OTR_G_COPYFB

constexpr int8_t Fast::OTR_G_COPYFB = OPCODE(0x3b)
constexpr

◆ OTR_G_DL_INDEX

constexpr int8_t Fast::OTR_G_DL_INDEX = OPCODE(0x3d)
constexpr

◆ OTR_G_DL_OTR_FILEPATH

constexpr int8_t Fast::OTR_G_DL_OTR_FILEPATH = OPCODE(0x27)
constexpr

◆ OTR_G_DL_OTR_HASH

constexpr int8_t Fast::OTR_G_DL_OTR_HASH = OPCODE(0x31)
constexpr

◆ OTR_G_EXTRAGEOMETRYMODE

constexpr int8_t Fast::OTR_G_EXTRAGEOMETRYMODE = OPCODE(0x3a)
constexpr

◆ OTR_G_FILLWIDERECT

constexpr int8_t Fast::OTR_G_FILLWIDERECT = OPCODE(0x38)
constexpr

◆ OTR_G_IMAGERECT

constexpr int8_t Fast::OTR_G_IMAGERECT = OPCODE(0x3c)
constexpr

◆ OTR_G_INVALTEXCACHE

constexpr int8_t Fast::OTR_G_INVALTEXCACHE = OPCODE(0x34)
constexpr

◆ OTR_G_MARKER

constexpr int8_t Fast::OTR_G_MARKER = OPCODE(0x33)
constexpr

◆ OTR_G_MOVEMEM_HASH

constexpr int8_t Fast::OTR_G_MOVEMEM_HASH = OPCODE(0x42)
constexpr

◆ OTR_G_MTX_OTR

constexpr int8_t Fast::OTR_G_MTX_OTR = OPCODE(0x36)
constexpr

◆ OTR_G_MTX_OTR_FILEPATH

constexpr int8_t Fast::OTR_G_MTX_OTR_FILEPATH = OPCODE(0x29)
constexpr

◆ OTR_G_POP_SHADER

constexpr int8_t Fast::OTR_G_POP_SHADER = OPCODE(0x44)
constexpr

◆ OTR_G_PUSH_SHADER

constexpr int8_t Fast::OTR_G_PUSH_SHADER = OPCODE(0x43)
constexpr

◆ OTR_G_PUSHCD

constexpr int8_t Fast::OTR_G_PUSHCD = OPCODE(0x28)
constexpr

◆ OTR_G_READFB

constexpr int8_t Fast::OTR_G_READFB = OPCODE(0x3e)
constexpr

◆ OTR_G_REGBLENDEDTEX

constexpr int8_t Fast::OTR_G_REGBLENDEDTEX = OPCODE(0x3f)
constexpr

◆ OTR_G_RESETFB

constexpr int8_t Fast::OTR_G_RESETFB = OPCODE(0x22)
constexpr

◆ OTR_G_SETFB

constexpr int8_t Fast::OTR_G_SETFB = OPCODE(0x21)
constexpr

◆ OTR_G_SETGRAYSCALE

constexpr int8_t Fast::OTR_G_SETGRAYSCALE = OPCODE(0x39)
constexpr

◆ OTR_G_SETINTENSITY

constexpr int8_t Fast::OTR_G_SETINTENSITY = OPCODE(0x40)
constexpr

◆ OTR_G_SETTIMG_FB

constexpr int8_t Fast::OTR_G_SETTIMG_FB = OPCODE(0x23)
constexpr

◆ OTR_G_SETTIMG_OTR_FILEPATH

constexpr int8_t Fast::OTR_G_SETTIMG_OTR_FILEPATH = OPCODE(0x25)
constexpr

◆ OTR_G_SETTIMG_OTR_HASH

constexpr int8_t Fast::OTR_G_SETTIMG_OTR_HASH = OPCODE(0x20)
constexpr

◆ OTR_G_TEXRECT_WIDE

constexpr int8_t Fast::OTR_G_TEXRECT_WIDE = OPCODE(0x37)
constexpr

◆ OTR_G_TRI1_OTR

constexpr int8_t Fast::OTR_G_TRI1_OTR = OPCODE(0x26)
constexpr

◆ OTR_G_VTX_OTR_FILEPATH

constexpr int8_t Fast::OTR_G_VTX_OTR_FILEPATH = OPCODE(0x24)
constexpr

◆ OTR_G_VTX_OTR_HASH

constexpr int8_t Fast::OTR_G_VTX_OTR_HASH = OPCODE(0x32)
constexpr

◆ RDP_G_FILLRECT

constexpr int8_t Fast::RDP_G_FILLRECT = OPCODE(0xf6)
constexpr

◆ RDP_G_LOADBLOCK

constexpr int8_t Fast::RDP_G_LOADBLOCK = OPCODE(0xf3)
constexpr

◆ RDP_G_LOADBLOCK_WIDE

constexpr int8_t Fast::RDP_G_LOADBLOCK_WIDE = OPCODE(0x47)
constexpr

◆ RDP_G_LOADTILE

constexpr int8_t Fast::RDP_G_LOADTILE = OPCODE(0xf4)
constexpr

◆ RDP_G_LOADTLUT

constexpr int8_t Fast::RDP_G_LOADTLUT = OPCODE(0xf0)
constexpr

◆ RDP_G_RDPFULLSYNC

constexpr int8_t Fast::RDP_G_RDPFULLSYNC = OPCODE(0xe9)
constexpr

◆ RDP_G_RDPLOADSYNC

constexpr int8_t Fast::RDP_G_RDPLOADSYNC = OPCODE(0xe6)
constexpr

◆ RDP_G_RDPPIPESYNC

constexpr int8_t Fast::RDP_G_RDPPIPESYNC = OPCODE(0xe7)
constexpr

◆ RDP_G_RDPSETOTHERMODE

constexpr int8_t Fast::RDP_G_RDPSETOTHERMODE = OPCODE(0xef)
constexpr

◆ RDP_G_RDPTILESYNC

constexpr int8_t Fast::RDP_G_RDPTILESYNC = OPCODE(0xe8)
constexpr

◆ RDP_G_SETBLENDCOLOR

constexpr int8_t Fast::RDP_G_SETBLENDCOLOR = OPCODE(0xf9)
constexpr

◆ RDP_G_SETCIMG

constexpr int8_t Fast::RDP_G_SETCIMG = OPCODE(0xff)
constexpr

◆ RDP_G_SETCOMBINE

constexpr int8_t Fast::RDP_G_SETCOMBINE = OPCODE(0xfc)
constexpr

◆ RDP_G_SETCONVERT

constexpr int8_t Fast::RDP_G_SETCONVERT = OPCODE(0xec)
constexpr

◆ RDP_G_SETENVCOLOR

constexpr int8_t Fast::RDP_G_SETENVCOLOR = OPCODE(0xfb)
constexpr

◆ RDP_G_SETFILLCOLOR

constexpr int8_t Fast::RDP_G_SETFILLCOLOR = OPCODE(0xf7)
constexpr

◆ RDP_G_SETFOGCOLOR

constexpr int8_t Fast::RDP_G_SETFOGCOLOR = OPCODE(0xf8)
constexpr

◆ RDP_G_SETKEYGB

constexpr int8_t Fast::RDP_G_SETKEYGB = OPCODE(0xea)
constexpr

◆ RDP_G_SETKEYR

constexpr int8_t Fast::RDP_G_SETKEYR = OPCODE(0xeb)
constexpr

◆ RDP_G_SETPRIMCOLOR

constexpr int8_t Fast::RDP_G_SETPRIMCOLOR = OPCODE(0xfa)
constexpr

◆ RDP_G_SETPRIMDEPTH

constexpr int8_t Fast::RDP_G_SETPRIMDEPTH = OPCODE(0xee)
constexpr

◆ RDP_G_SETSCISSOR

constexpr int8_t Fast::RDP_G_SETSCISSOR = OPCODE(0xed)
constexpr

◆ RDP_G_SETTARGETINTERPINDEX

constexpr int8_t Fast::RDP_G_SETTARGETINTERPINDEX = OPCODE(0x46)
constexpr

◆ RDP_G_SETTILE

constexpr int8_t Fast::RDP_G_SETTILE = OPCODE(0xf5)
constexpr

◆ RDP_G_SETTILESIZE

constexpr int8_t Fast::RDP_G_SETTILESIZE = OPCODE(0xf2)
constexpr

◆ RDP_G_SETTILESIZE_INTERP

constexpr int8_t Fast::RDP_G_SETTILESIZE_INTERP = OPCODE(0x45)
constexpr

◆ RDP_G_SETTIMG

constexpr int8_t Fast::RDP_G_SETTIMG = OPCODE(0xfd)
constexpr

◆ RDP_G_SETZIMG

constexpr int8_t Fast::RDP_G_SETZIMG = OPCODE(0xfe)
constexpr

◆ RDP_G_TEXRECT

constexpr int8_t Fast::RDP_G_TEXRECT = OPCODE(0xe4)
constexpr

◆ RDP_G_TEXRECTFLIP

constexpr int8_t Fast::RDP_G_TEXRECTFLIP = OPCODE(0xe5)
constexpr

◆ RDP_G_TRI1_WIDE

constexpr int8_t Fast::RDP_G_TRI1_WIDE = OPCODE(0x49)
constexpr

◆ RDP_G_VTX_WIDE

constexpr int8_t Fast::RDP_G_VTX_WIDE = OPCODE(0x48)
constexpr

◆ SHADER_ID_SHIFT

constexpr size_t Fast::SHADER_ID_SHIFT = 17
constexpr