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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Per-draw depth constants used by primitive-depth rendering paths. More...
#include <gfx_direct3d_common.h>
Public Attributes | |
| float | prim_depth |
| float | _pad [3] |
Per-draw depth constants used by primitive-depth rendering paths.
| float Fast::PerPrimDepthCB::_pad[3] |
| float Fast::PerPrimDepthCB::prim_depth |