libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Fast::FrameUniforms Struct Reference

Per-frame uniforms consumed by Metal shader programs. More...

#include <gfx_metal.h>

Public Attributes

simd::int1 frameCount
 
simd::float1 noiseScale
 

Detailed Description

Per-frame uniforms consumed by Metal shader programs.

Member Data Documentation

◆ frameCount

simd::int1 Fast::FrameUniforms::frameCount

◆ noiseScale

simd::float1 Fast::FrameUniforms::noiseScale

The documentation for this struct was generated from the following file: