|
libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
|
#include "ship/window/Window.h"#include "ship/window/gui/Gui.h"#include "ship/controller/controldevice/controller/mapping/keyboard/KeyboardScancodes.h"#include "FastMouseStateManager.h"#include "fast/debug/GfxDebugger.h"#include "interpreter.h"Go to the source code of this file.
Classes | |
| class | Fast::Fast3dWindow |
| Fast3D-based window and rendering context. More... | |
Namespaces | |
| namespace | Ship |
| Core namespace for the libultraship engine framework. | |
| namespace | Fast |
Enumerations | |
| enum | Fast::WindowBackend { Fast::FAST3D_DXGI_DX11 = 1 , Fast::FAST3D_SDL_OPENGL = 2 , Fast::FAST3D_SDL_METAL = 3 } |
| Identifies the graphics/windowing backend used by Fast3dWindow. More... | |