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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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#include <string>#include <vector>#include <memory>#include "ship/core/Component.h"#include "ship/resource/ResourceManager.h"#include <imgui.h>#include <unordered_map>Go to the source code of this file.
Classes | |
| struct | Ship::Overlay |
| An active overlay item managed by GameOverlay. More... | |
| class | Ship::GameOverlay |
| Renders on-screen timed notification messages. More... | |
Namespaces | |
| namespace | Ship |
| Core namespace for the libultraship engine framework. | |
Enumerations | |
| enum class | Ship::OverlayType { Ship::TEXT , Ship::IMAGE , Ship::NOTIFICATION } |
| Identifies the type of an overlay item rendered by GameOverlay. More... | |