libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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GameOverlay.h File Reference
#include <string>
#include <vector>
#include <memory>
#include "ship/core/Component.h"
#include "ship/resource/ResourceManager.h"
#include <imgui.h>
#include <unordered_map>
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Classes

struct  Ship::Overlay
 An active overlay item managed by GameOverlay. More...
 
class  Ship::GameOverlay
 Renders on-screen timed notification messages. More...
 

Namespaces

namespace  Ship
 Core namespace for the libultraship engine framework.
 

Enumerations

enum class  Ship::OverlayType { Ship::TEXT , Ship::IMAGE , Ship::NOTIFICATION }
 Identifies the type of an overlay item rendered by GameOverlay. More...