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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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#include <memory>#include <unordered_map>#include "ResourceType.h"#include <ship/resource/ResourceFactory.h>#include <ship/resource/Resource.h>Go to the source code of this file.
Classes | |
| struct | Ship::ResourceFactoryKey |
| Cache key that uniquely identifies a ResourceFactory by format, type, and version. More... | |
| struct | Ship::ResourceFactoryKeyHash |
| std::hash specialization for ResourceFactoryKey, used by the factory map. More... | |
| class | Ship::ResourceLoader |
| Parses raw file data into IResource objects using registered ResourceFactory instances. More... | |
Namespaces | |
| namespace | Ship |
| Core namespace for the libultraship engine framework. | |