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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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Go to the source code of this file.
Classes | |
| class | Fast::Texture |
Namespaces | |
| namespace | Fast |
Macros | |
| #define | TEX_FLAG_LOAD_AS_RAW (1 << 0) |
| #define | TEX_FLAG_LOAD_AS_IMG (1 << 1) |
Enumerations | |
| enum class | Fast::TextureType { Fast::Error = 0 , Fast::RGBA32bpp = 1 , Fast::RGBA16bpp = 2 , Fast::Palette4bpp = 3 , Fast::Palette8bpp = 4 , Fast::Grayscale4bpp = 5 , Fast::Grayscale8bpp = 6 , Fast::GrayscaleAlpha4bpp = 7 , Fast::GrayscaleAlpha8bpp = 8 , Fast::GrayscaleAlpha16bpp = 9 } |
| #define TEX_FLAG_LOAD_AS_IMG (1 << 1) |
| #define TEX_FLAG_LOAD_AS_RAW (1 << 0) |