#include <stddef.h>
#include <stdint.h>
#include "ship/Api.h"
#include <memory>
Go to the source code of this file.
◆ GfxDebuggerDebugDisplayList()
| API_EXPORT void GfxDebuggerDebugDisplayList |
( |
void * |
cmds | ) |
|
Passes a display list to the graphics debugger for inspection.
Should be called once per frame while GfxDebuggerIsDebugging() is true.
- Parameters
-
| cmds | Pointer to the head of the display list command buffer. |
◆ GfxDebuggerGetComponent()
◆ GfxDebuggerIsDebugging()
Returns true while the graphics debugger is actively capturing a display list.
◆ GfxDebuggerIsDebuggingRequested()
| API_EXPORT bool GfxDebuggerIsDebuggingRequested |
( |
| ) |
|
Returns true if a debug capture has been requested but has not yet started.
◆ GfxDebuggerRequestDebugging()
Requests that the graphics debugger begin capturing the next display list.
Sets an internal flag that is checked at the start of the next frame. Once capture begins, GfxDebuggerIsDebugging() returns true until the capture is complete.
◆ GfxDebuggerSetComponent()