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libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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#include "ControlPort.h"#include <vector>#include "ship/config/Config.h"#include "ship/config/ConsoleVariable.h"#include "ship/controller/controldevice/controller/mapping/keyboard/KeyboardScancodes.h"#include "ship/controller/physicaldevice/ConnectedPhysicalDeviceManager.h"#include "ship/controller/physicaldevice/GlobalSDLDeviceSettings.h"#include "ship/controller/controldevice/controller/mapping/ControllerDefaultMappings.h"#include "ship/core/Component.h"#include "ship/window/Window.h"Go to the source code of this file.
Classes | |
| class | Ship::ControlDeck |
| Manages all controller ports and routes input/blocking requests. More... | |
Namespaces | |
| namespace | Ship |
| Core namespace for the libultraship engine framework. | |