libultraship
Reimplementations of libultra (N64 SDK) functions for modern hardware
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ControlDeck.h File Reference
#include "ControlPort.h"
#include <vector>
#include "ship/config/Config.h"
#include "ship/config/ConsoleVariable.h"
#include "ship/controller/controldevice/controller/mapping/keyboard/KeyboardScancodes.h"
#include "ship/controller/physicaldevice/ConnectedPhysicalDeviceManager.h"
#include "ship/controller/physicaldevice/GlobalSDLDeviceSettings.h"
#include "ship/controller/controldevice/controller/mapping/ControllerDefaultMappings.h"
#include "ship/core/Component.h"
#include "ship/window/Window.h"
Include dependency graph for ControlDeck.h:

Go to the source code of this file.

Classes

class  Ship::ControlDeck
 Manages all controller ports and routes input/blocking requests. More...
 

Namespaces

namespace  Ship
 Core namespace for the libultraship engine framework.